Warlords II "Classic" Scenario Review File: SCOTLND.ZIP (153,879 bytes) Designer: Anonymous Name: Scotlnd Terrain Set: Grassland Army Set: Crystal Isles Players: 5 Army Set: Scots Cities: 84 City Set: Wales Ruins: 36 Shield Set: Erythea Temples: 4 Text File: No Desc: None Reviewed By: Will Michael 72623.630@compuserve.com June '96 Rating summary, scale of 1 to 10: Wt Area Score Comments 10 Army set 6 pretty much the standard set 7 Map design 7 terrain & castles accurate; roads made up 5 Army pics 6 standard pictures with minor additions 5 City pics 7 good selection of castle graphics 3 Background info 0 no designer or scenario notes 2 Cities/ruins/signs 5 average city; good ruins; fair signs 2 Items/heros 3 inappropriate old names; some new items OVERALL RATING 190 Adds to scenario designer's toolbox: YES (city pictures) This scenario has five players fighting for control of the better part of modern Scotland. It doesn't appear to be based on any particular period in history as the players are abstract groups that have influenced the course of events at various points in Scottish history: The Scots (Yellow), Barons (Orange), Highlanders (Red), Monarchy (Dark Blue) and Bishops (Light Blue). The designer is unidentified, and there are no background notes. The Scots army set is based on the basic Eyrthea army set with a few modifications. Only Nessies seem to be partictularly Scottish. Scouts have been replaced by Serfs but their movement allowance exceeds Light Infantry and they give a +1 to the stack! Two Design Commandments have been broken. There are no temple allies so the computer will have difficulties with quests. Also the Trolls unit should be higher up in the list. The artificial opponent expects the list to be in ascending order of strength. All in all, there is nothing to recommend it over the Eyrthea army set. The map is well done and appears to be accurate with the exception of the roads. It is interesting that the designer chose not to represent the cities and towns of Scotland, but rather the castles. Each side has a well drawn castle graphic to represent their cities. I was pleased to find the Stewarts of Appin, of whom the Mac Michaels are a sept, represented by Castle Stalker (of Monty Python fame) on the west coast. Well done. I was surprised that the isle of Iona was not included as one of the Temples as it was the centre of Celtic Christianity in Scotland and the burrial ground for Scots and some Pictish kings. The city descriptions are somewhat interesting but there are too many "L-plan tower-house" comments and not enough history. Ruin/Temple descriptions are good with the exception of St. Andrews temple: "This cathedral is the largest in all of England", which should read "...in all of Scotland". The signage is only fair as they are maily directional. The hero names are still the originals from the Erythea scenario, and are inappropriate for the scenario. Only a few of the item names have been changed for flavour, and none of them have any historical significance. For example, the Spear of Bruce should properly be the Battleaxe of Bruce as tradition has King Robert the Bruce defeating his opponent with a battleaxe. Who was the McGuire of the Bow of McGuire? I've never come accross the name in my readings of Scots history. Playtesting indicates that the scenario is balanced with, perhaps, Barons (Orange) having the easiest and The Scots (Yellow) having the toughest time. I would have to give this scenario a rating of average. You can play and enjoy the scenario at least once with the hidden map on, but after that there is little improvement over a random map Erythea game. The city pictures are the real star of this scenario. It is worth downloading if only to add this city set to your database. W. Michael June 96