Chesslike Warlords PBEM Settings
Last Revised 16-Aug-96 by Bob Heeter
Most PBEM settings are flexible for Chesslike Warlords, but there are some
that are constrained by the philosophy of the game:
- Turn-Change Setup to Eliminate Heroes
- Players should end their turn and *begin* the next players turn. DECLINE
ANY HEROES THAT ARRIVE. There are no heroes or allies in this game, and by
making sure that your enemies don't accept them, you can be sure they won't use
them to cheat, and then disband them.
- All game email sent to all participants
- This is a variant of the "Too Many Secrets" email ethics rule. All messages
related to the game must be sent to all players, including any organizers/mediators.
It's very efficient to simply to "reply to all" in sending out game mail; the game
file itself can also be sent to all players. (This proved to be the most convenient
approach in playtesting, especially with Random Turns on, when it becomes useful
to see how a player moved when he/she sometimes receives two turns in a row.)
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