Name of Game: Norse Blitzkrieg

Scenario Parameters:

  1. Scenario to Be Used: Norse Mythology
  2. Army Set to Be Used: Per Scenario (Norse)
  3. Terrain Set to Be Used: Per Scenario (Default)
  4. City Set to Be Used: Per Scenario (Default)
  5. Number of Cities: Per Scenario
  6. Fraction of Water: Per Scenario
  7. Fraction of Forest: Per Scenario
  8. Fraction of Hills: Per Scenario
  9. Do Cities Build Allies? Yes

Choosing Sides:

How Will Sides Be Assigned?
Human and computer sides have been chosen to somewhat intersperse the computer players between the humans. Humans may play either: White, Orange, Green or Blue while the computer will play Yellow, Red, Blue and Black. Sides will be assigned according to preferences and your time slot as described below.
How Will Sides Be Named?
Submit your own country name
Number of Computer Players?
4 (to fill remaining slots)
Computer Player Settings:
Lord/Enhanced

Game Parameters:

  1. Neutral Cities: Active
  2. Quests: On
  3. View Enemies: Off
  4. Hidden Map: Off
  5. Razing Cities: Always
  6. Diplomacy: On (Makes interaction with the computer players more interesting)
  7. View Production: Off
  8. Intense Combat: Off
  9. Military Advisor: Off
  10. Quick Start: Off
  11. Random Turns: Off

Play-By-Email Options:

File Transfer Method:
pkzip
Max File Turnaround Time:
Shooting for tight schedule that takes advantage of time zone differences to allow all four human players to take their turns in one day. See below for more information.
Player Substitutes Allowed During Vacations/Absences?
Yes, but only if substitute can fit in your time slot.

Directions for Interested Players:

Please send me your email address, side preferences (1-4, if desired), time slot choice (see below)and preferably some biographical information. The scenario comes on the Deluxe CD so everyone should already have it. I will do my best to assign sides according to preferences in a reasonable manner. In the end, however, time slots may dictate most choices.

Additional Comments, Thoughts, Suggestions:

I am currently playing in one other email game. Even though that game has a one-day-per-turn turnaround time, a single turn can take a week with 8 players. This game will attempt speed things up by having players select a four hour time period in which they should check their email and complete their turn. There will be four time slots (three available) as listed below in Eastern Standard Time. These times must be translated to a time in your time zone to see if they are appropriate for you. The schedule may be adjusted depending on player preferences and anomalies such as different daylight savings time dates, etc. 1) 4:00 a.m. to 8:00 a.m. (e.g., 8 p.m to midnight in Sydney) 2) 10:00 a.m. to 2:00 p.m. (e.g., 4-8 p.m. in Germany) 3) 4:00 to 8:00 p.m. (e.g. New York or 8 a.m. to noon in Sydney) 4) 10:00 p.m. to 2:00 a.m. (my slot: 7-11 p.m. in California) The above schedule will allow for at least two hours for a message to be sent and arrive at its destination. From what I know about the internet this should be more than reasonable; however, to better adhere to the above schedule, players with a direct connection to the internet (rather than a connection through an online service like AOL or Compuserve) will be given preference. If you are not interested in such a tight schedule, this isn't the game for you. The schedule will be in place for Monday to Thursday and will not include weekend or holiday play unless players chose to do so. The schedule will be enforced within reason. No one will be penalized for occasional email problems. Also, players may ask for a reprieve that will usually be granted, e.g., in event of a three or four day weekend trip. Absences of more than a couple of days should be addressed by having a substitute player or in some other acceptable fashion (unless the other players agree to the break). The bottom line is that I would like to play a game where each player makes three, four or more turns in a week without having to live at their computers to determine when a saved game file is coming. If anyone has other suggestions for a timing schedule, I am certainly open to listening to them. Finally, please don't apply if you plan on cheating. This is only a game.