=============== WARLORDS LEAGUE TURN REPORT TEMPLATE ===============
(Your guide to reporting the events of your turn as the default rules require.)
---- This will print on a single page if you trim these instructions. ----
You can use this template in three ways:
(1) Turn Flowchart - print one master copy for use as a reference.
(2) Note Sheet - print a copy and fill it in with pencil (for reuse)
as you play each move and switch between Warlords and WarBOT.
(3) Basic Turn-Change Email - just fill it in and delete whatever's extra,
including all lines beginning with *** or ###. Embellish as you like -
any style is okay, just have the same information in the same order.
---- Cut Here. DUPLICATE ANYTHING AS NEEDED. Delete anything not used. ----
REPORT FOR LEAGUE GAME ______, TURN ______, SIDE ______.
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1. Roleplaying and Diplomacy: (whatever you like, within your rules!)
2. Battlefield Reports:
### Battle Bonuses Info: http://www.heeter.net/info/bonuses.html
Battle against player: in terrain: at location:
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Total bonus of attacking hero command ITEMS (items only):
Attacking units and base strengths, in fight order:
Total bonus of defending hero command ITEMS (items only):
Defending units and base strengths, in fight order:
If defender is in city, number of units built in city:
### Enter into WarBOT, paste the results below, and delete the notes above.
3. Summary:
### Also fill in the statistics table. (Save and reload to update expenses!)
### Rules: http://www.heeter.net/ww2l/
### Account for all units, builds, and gold of your opponents to catch cheats!
### Maximum allowed gold is 1250 for a ruin/sage; 2500 for a stronghold.
Turn Y? Z? New Hero? ______ arrives in _____ with a _______ for ___ gold.
New Hero Level? Hero __________ is now a _______________.
Hero __________ visits Ruin/Temple _________ and receives ______________
Captured city: , looted: gold, sacked/pillaged: gold. (Razed?)
New Build of unit type ________ purchased in city __________ for ____ gold
4. Statistics: | Start of Turn | End of Turn | Net Change
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Cities: | | |
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Finances - Gold: | | |
Income: | | |
Expenses: | | |
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Experience | | |
Hero #1: | | |
Hero #2: | | |
Hero #3: | | |
===================================================================
### Check your hero's safety, check your city production, and you're done!
### No hero? Hero-Replacement Declarations (if your heroes are all dead):
Turn X = (this turn, if you had no living heroes at start of turn)
Turn Y = (depends on Turn X and Gold at End of Turn)
Turn Z = (depends on Turn X and Gold at End of Turn)
*** File Transfer: Round R=__ Game xx=___. Next Player's Turn yy=___ Side z=__
*** Save at END of YOUR move as RxxTyySz.SAV. ZIP into RxxTyySz.ZIP, and email
*** to warlords@madness.net with subject ", , gamefile"