Name of Game: Machinators of Mayhem!
- Organizer: Ken Guntar
- Email Address: freedom@peg.apc.org
- Level of Play: Advanced
- Number of Players Needed: 8
- Game Platform: Mac
- Deadline for Replies: 2nd Feb 1996
- Anticipated Game Start Date: 3rd Feb 1996
Scenario Parameters:
- Scenario to Be Used: Default
- Army Set to Be Used: Default
- Terrain Set to Be Used: Default
- City Set to Be Used: Default
- Number of Cities: 100
- Fraction of Water: Random
- Fraction of Forest: Random
- Fraction of Hills: Random
- Do Cities Build Allies? Yes
Choosing Sides:
- How Will Sides Be Assigned?
- First Come-First Served
- How Will Sides Be Named?
- As per scenario
- Number of Computer Players?
- To fill remaining slots.
- Computer Player Settings:
- Warlord, Enhanced, Random Personality
Game Parameters:
- Neutral Cities: Active
- Quests: On
- View Enemies: Off
- Hidden Map: On
- Razing Cities: Never
- Diplomacy: On
- View Production: Off
- Intense Combat: Off
- Military Advisor: Off
- Quick Start: Off
- Random Turns: Off
Play-By-Email Options:
- File Transfer Method:
- stuffit/binhex
- Max File Turnaround Time:
- 3 days or you become an AI! Weekends & Holidays don't count though.
- Player Substitutes Allowed During Vacations/Absences?
- Yes, but Only by Consensus of Other Players
Additional Comments, Thoughts, Suggestions:
If you have anything else you want to say about this proposed game, then
this is your space!