Name of Game: Intermedia
- Organizer: David Theil
- Email Address: theil@casa.colorado.edu
- Level of Play: Intermediate
- Number of Players Needed: 3-4 (besides me!)
- Game Platform: Mac
- Deadline for Replies: April 15th (if this deadline is too taxing,
let me know)
- Anticipated Game Start Date: April 17th
Scenario Parameters:
- Scenario to Be Used: Random
- Army Set to Be Used: Default
- Terrain Set to Be Used: Default
- City Set to Be Used: Default
- Number of Cities: 100 (Dense population makes for great complexity!)
- Fraction of Water: 17%
- Fraction of Forest: 15%
- Fraction of Hills: 11%
- Do Cities Build Allies? Yes. This could take a while and we
will run out of ruins!
Choosing Sides:
- How Will Sides Be Assigned?
- Geographically. With 3-4 AIs, there will be limited color choices,
so list preferences.
- How Will Sides Be Named?
- Your choice.
- Number of Computer Players?
- 3-4
- Computer Player Settings:
- Warlord, Not Enhanced, Random Personas
Game Parameters:
- Neutral Cities: Active
- Quests: On (too much fun to pass up!)
- View Enemies: Off (No peeking.)
- Hidden Map: Off (Lets explore)
- Razing Cities: Never. (How else can you pay off your war debt?)
- Diplomacy: On (Just to keep things interesting)
- View Production: Off, so people can battle hoards of Dragons
to conquer a scout building city!
- Intense Combat: Off, so if my scout takes a city guarded by
three giants, you know I cheated!
- Military Advisor: On. (I would miss his smiling(?) face!)
- Quick Start: Off
- Random Turns: Off
Play-By-Email Options:
- File Transfer Method:
- stuffit/binhex, since we are all on macs. However, if anyone really
wants to use uuencode, we can work it out.
- Max File Turnaround Time:
- 3 days. Weekends do not count.
- Player Substitutes Allowed During Vacations/Absences?
- Yes.
Directions for Interested Players:
This is my first PBEM game and virtually my first try against real intelligences.
I will send you the scenario. Even I will not have seen the map. Make the
names something suitable to yourself. (I.E. as an astronomer-wanna-be, I
might be the "Ultra-Violents") I WILL try to hack in with resedit
to customize the names to what we want, but there is no guarantee that it
will work. If anyone knows how to safely do this let me know. I have not
experimented or asked around yet; two things I will do.
Email me your name and a brief bio/intro, which I will explode to the group
as it assembles. Also let me know where you live, how frequently and what
days you usually check your email and your color choice and nation name.
Additional Comments, Thoughts, Suggestions:
Etiquette should follow the "Bracket
Method" for those of us who have a little trouble seperating fantasy
and reality!Ethics will be a modified "anything goes." I want
everyone to feel free to form alliances and break them without much warning.
This keeps life (and death) interesting. The one rule is no attacking people
with the "heart" icon. Before you attack someone, you must have
declared war on the diplomacy board the PREVIOUS turn. With cities this
dense, this will reduce chaos and allow people a chance to cover their butts.
This goes for attacking the AI, too, but of course the AI won't follow these
rules!
Of course, no cheating. (i.e reverting, peeking at other players maps and
positions.) Now, if you accidentally degroup your stack and attack a city
defended with two griffons with just your Hero instead of your Hero, catapult
and four spiders,revert! In other words, the honor system. You know what
is fixing a mistake and what is truly cheating.
Also I want to encourage people to chat it up. Send group emails in addition
to private diplomacy. "Thy mother was't a Giant Bat and thy Father
a Scout!" "The Analysts Arcadia reek of excrement most foul!"
Maybe we can submit "Voice of (your nation)" news flashes at the
end of each turn.
Finally, while there is a three day turn around maximum, lets try to take
turns as soon as you get the mail, up to a turn/day (or more if you have
that much time to kill). Otherwise this could be a one year event!
All of these parameters are open to suggestion and change.