Name of Game: First Timer
- Organizer: Patrick Domning
- Email Address: patd@cpsinet.com
- Level of Play: Advanced
- Number of Players Needed: 4-6
- Game Platform: IBM Deluxe
- Deadline for Replies: Feb 16,1996
- Anticipated Game Start Date: Feb 22, 1996
Scenario Parameters
- Scenario to Be Used: Invasion
- Army Set to Be Used: Default
- Terrain Set to Be Used: Default
- City Set to Be Used: Default
- Number of Cities: Default
- Fraction of Water: Default
- Fraction of Forest: Default
- Fraction of Hills: Default
- Do Cities Build Allies? (No)
Choosing Sides
- How Will Sides Be Assigned?
- Randomly.
- How Will Sides Be Named?
- As per scenario, unless you submit preferred name when you signup.
- Number of Computer Players?
- (8 - #human), minimum 1.
- Computer Player Settings:
- Warlord, Not Enhanced
Game Parameters
- Neutral Cities: Active (They're still pushovers ... unless
irritated!)
- Quests: ON! (Where's that cup of haste when you need one?)
- View Enemies: OFF (No peeking!)
- Hidden Map: OFF (I want to see where you are)
- Razing Cities: ALWAYS (Could get vicious out there...)
- Diplomacy: ON! (So you know who's your friend - or do you?)
- View Production: OFF! (Griffins, what griffins?)
- Intense Combat: OFF (We'll fight like real men.)
- Military Advisor: OFF (We'll be clueless; it'll be fun.)
- Quick Start: OFF (Unless majority wants it on.)
- Random Turns: OFF (On would be a confused nightmare.)
Play-By-Email Options
- File Transfer Method:
- PKZIP
- Max File Turnaround Time:
- 3 days or you become an AI! Will reset each turn.
Weekends & Holidays don't count though.
- Player Substitutes Allowed During Vacations/Absences?
- Yes, but Only by Consensus of Other Players.
Must submit request 1 week prior or you go AI.
Directions for Interested Players
Send mail to patd@cpsinet.com to join.
Additional Comments, Thoughts, Suggestions:
This is my first email game. (Which doesn't mean I'm a pushover!)