This is actually very easy. I don't even remember exactly where the gold information is stored in a given gamefile, although I know it's right at the top. What I do is MAKE A BACKUP, then open to the correct player's side in Warlords, figure out how much gold they have at the moment, and save the gamefile. Then I convert the decimal value (say 1542) into the corresponding hex value (0606 in this case). Next I open up the gamefile and search for that pair of hex codes. 99% of the time, the first occurrence of that pair of hex values is the player's current gold, and you can just change it right then and there. If you need to change the value in a different gamefile, just make a note of the position, go back to the other gamefile, and change it in the new position. Of course, after doing this you should open the backup in Warlords to verify that the gold was changed (and if you only changed that in the gamefile, you can be confident that nothing else got screwed up). It's usually a good idea to re-save the gamefile with Warlords, and then distribute that Warlords-saved file as the official new file.
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